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There are very notable similarities purposely shared by Big Boss in this game and Solid Snake in most other iterations of the Metal Gear series. Naked Snake is forced to kill his former mentor due to a "scene" he not only has no control over, but has no knowledge of. Her "scene", Cold War era America, forces her to, ultimately, give her life. Her speech before the last battle of Metal Gear Solid 3 poses the dramatically ironic point that in the 21st century, America and Russia may no longer be enemies. The Boss is the major illustrator of the "Scene" theme. Scene deals heavily with cultural relativism, the idea that concepts such as right and wrong or allies and enemies are not absolute or eternal but instead are personal and transitive, shaped by our cultures and the "times" we live in. This contrasts with the "Gene" and "Meme" themes of Metal Gear Solid and Metal Gear Solid 2, respectively. The major theme in Metal Gear Solid 3 is "Scene", the climate in which events occur and the impact it has upon them. Grant Albrecht (credited as Grant Albrecht) This is notably the first canonical game to not feature a Metal Gear threat, as the Shagohod is actually an entirely different development project.
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For a full summary of Operation Snake Eater, see here.Īlthough most Metal Gear games involve stopping a nuclear holocaust from occurring, this is the only game in the series to actually have a nuclear explosion occur early on in the game. In order for America to clear its name and avoid World War III, The Boss' last apprentice, a man named John, also known as "Jack" and codenamed "Naked Snake", is dispatched by the special forces unit FOX to assassinate the woman who taught him everything.įor a full summary of the Virtuous Mission, see here.
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At the same time, an extremist named Colonel Volgin fires an American-made portable nuclear missile at the Soviet design bureau OKB-754, sparking an international incident.

Metal Gear Solid 4: Guns of the Patriots (2014)Īt the height of the Cold War, America's greatest agent, a woman known only as The Boss, defects to the Soviet Union. Metal Gear Solid 2: Sons of Liberty (2007/2009) Metal Gear Solid ( The Twin Snakes) (2005) Metal Gear Solid V: The Phantom Pain (1984) Metal Gear Solid 3 was well received critically and commercially, selling more than 3.96 million copies worldwide and scoring a metascore of 91 on Metacritic and an average of 91.77% on GameRankings. New gameplay elements are also introduced, such as CQC and camouflage. While the setting has changed, the game's focus remains on stealth and infiltration, while still retaining the series' self-referential, fourth wall-breaking sense of humor. While previous games were set in a primarily urban environment, Metal Gear Solid 3 adopts a 1960s Soviet jungle setting. Set in the Cold War-era Soviet Union, the story centers on FOX operative Naked Snake as he attempts to rescue a weapons designer and sabotage an experimental super-weapon known as the Shagohod. The game, which serves as a prequel to the Metal Gear series, was followed by a direct sequel titled Metal Gear Solid: Portable Ops, which was released for the PlayStation Portable in North America and Japan in 2006 and Europe and Australasia in 2007.

It was released for the PlayStation 2 on Novemin North America Decemin Japan Main Europe and Main Australia. It is both the last canonical game and last Metal Gear game overall to be developed by KCEJ prior to the formation of Kojima Productions a year later. It was developed by Konami Computer Entertainment Japan and published by Konami.

Metal Gear Solid 3: Snake Eater ( メタルギアソリッド3 スネーク・イーター, Metaru Gia Soriddo 3 Sunēku Ītā ?, commonly abbreviated as MGS3 ) is a stealth action game directed by Hideo Kojima. Gamepad Release chronology Metal Gear Solid: The Twin Snakes (2004)
